Game AI Programmer
Program believable game AI: finite state machines and behavior trees, pathfinding and navigation, and advanced decision-making and perception.
Structured Learning Path
Follow a curated sequence of courses and assessments to master this career path.
Subscription Required
Trail Levels
1
FSM & Behavior Trees
+100 XP+25 MGC
ArticleRequired
AssessmentRequired
2
Pathfinding & Navigation
+200 XP+50 MGC
ArticleRequired
AssessmentRequired
3
Advanced AI: Utility, GOAP & Perception
+300 XP+75 MGC
ArticleRequired
AssessmentRequired
4
Game AI Certification
+400 XP+100 MGC
AssessmentRequired

